The Dodo Playground provides an integrated development environment completely in the browser.
Upon succesfully compiling a program, the playground will run the application in the simulator. Input is mapped to the ‘A’, ‘B’ and Arrow Keys. Below the display shows the number of CPU cycles per game loop. The number needs to be below 50,000 or frames will be skipped.
Every time unique game is compiled, a URL is generated that can be copied and pasted to send to
Flashing from the browser requires the following:
With the App installed the Flash button will be available in the Navigation bar. Click flash and then pick the correct COM port. On a Mac with the above serial cable, /dev/tty.usbserial-A6040I72 is the correct COM port. Finally, be sure Dodo is turned plugged in and waiting on the splash screen. Clicking Start will transfer the current game to the cartridge. (The video on the App page is slightly outdated).